The "Rival Army" and "Rival Navy" missions won't trigger if you're allied with the other nation Fixed the generic "Destabilize Rival" mission so that the player gets the reward Fixed the success conditions of the "Rule the seas" mission The "Conquer Ferrara", "Conquere Ancona" and "Annex Avignon" missions won't trigger if the owner is papal controller The "Spanish Netherlands should be Catholic" mission aborts if Spain is no longer Catholic Ottomann capital move decision now requires control as well as ownership of Constantinople. Corrected typo in the "Restore the Holy See" decision. The decision Church Tax is now possible for all Christians, but Catholics also need The Statute in Restraint of Appeals.
The "Establish trade in cot" decision won't trigger unless you own a cot The "Indian trade company" decision is no longer visible to landlocked countries Tweaked the "Tribal reform" decisions so that centralization plays a bigger role Revised monarch and leader names for Albania. Fixed some typos and added some new names to the USA. Default Italian army names are now actually in Italian. Adjusted the discovery dates of the Azores and Madeira. Lithuania is now Orthodox during the two years of Svitrigaila's reign. Corrected an admiral in the GBR history file. Russia now has imperial government after 1721. Dauphine gets a core on Lyonnais from 1399 Azerbaijan is no longer transferred to Russia in 1813 Fixed the army names for Spain, Castille and the Teutonic Order
Fixed the Venetian core on Zeta at start Fixed three typos in the Bavarian and Tuscan monarch lists Added Nurhachi as a Manchu ruler from 1583 The AI will no longer gain inflation when going bankrupt to reduce cycles of constant bankruptcies. Subject nations will now lift the excommunication of their overlord if they can. Fixed a problem where the AI was ignoring policy restrictions (in fact, doing the exact opposite of what it should.) Merchant AI: Slightly altered CoT priorities. Strategic AI: Separate check for suspension of merchants. AI can now properly lift excommunications. has_empty_adjacent_province now only checks land provinces. The 'heretic' eventscope should now work properly. CoT stagnation icon and tooltip added to the ledger. Right-clicking will now use increments and decrements of 100 gold in the peace view. The camera won't change position anymore, if the game isn't in focus. Modified the scrollspeed for keyboard so the camera moves a bit faster. The avatar will now stop assulting if peace has arrived with the sieged country. The avatar will now be marching in the correct direction. The avatar will now be facing in the correct direction when starting an assult. Improved the reliability of selectionindicator. Editbox in colonywindow is no longer autoselected. The winning avatar won't continue fighting after the battle is won. Fixed display of royal marriage breaking message.
Navalcombats will now be a bit quicker, with more morale loss. Fixed a bug with the war score from blockade being proportionate to the blockader rather than the blockadee.
Fixed a bug with migrating advisors not being available in the pool if they come from another tech group. The cached number of controlled cardinals in a country is now updated at once when it changes. Assaults can now fail as soon as the morale of the infantry is 0. Its no longer possible to excommunicate someone already excommunicated. Trade embargos has some bigger drawbacks now. Battles now have a length of at least 10 days, which will lessen "ping-pong". Rebel forces will now wait for morale to rise before moving. War Exhaustion now increases revolt risk by +1 again. Colonial rebels defection time has been decreased to 36 months from the old 72 months. A siege will now end directly after it is broken by a attacker. Unemployed advisors now have a very high likelihood to move to another country as exclusive for them after the first year is up. Advisors now last a little bit shorter. Pirates will no longer spawn outside coasts of countries that do not have technology high enough to blockade. Units that end up inside the empire after peace, can now move through the empire to get back. Battles now last 12 days minimum, with 2 fire and 2 shock phases. Major trade nations are more likely to get targetted my competition in trade centres.
#Europa universalis 5 statute restraint of appeals Patch#
Patch przeznaczony do gry Europa Universalis III: In Nomine.